//
//  GameController.cpp
//  Seek&Hide
//
//  Created by 齐思 陈 on 13-10-5.
//
//

#include "GameController.h"

GameController::GameController() {
}

GameController::~GameController() {
}

GameController* GameController::create() {
	GameController* pRet = new GameController();
	pRet->init();
	pRet->autorelease();
	return pRet;
}

bool GameController::init() {

	return true;
}

void GameController::update(float dt)
{
    
}

